mardi 13 mars 2007

www.psp1.new.fr

Games for all us wiser ones can focus on non-violent themes. We're really not too interested in shooting down pimps or slaying dragons. Blowing up colored balls is enough excitement.

But some type of measurement is fun. Maybe telling the player what per cent of colored blocks were blown up would be a nice accuracy feature to include. One game has a stats comparison against the beta gamers, that's nice.

A great feature for a boomer game would be the ability to re-play any level at anytime. Some games make the mistake of forcing the player to return to either the beginning of that level or even worse the beginning of the game. Do you really think it's fun to go back to level one when you failed level 64?

There are some new games that want the player to find a clue or object in a game. It may be a room in a house and the player must find 20 objects to go on to the next level. There is a time limit. If you don't succeed you are stuck at that level forever. This is not very motivating for older players. Let them skip levels and continue playing. Hey, it's just a game!